Showing posts with label Halo. Show all posts
Showing posts with label Halo. Show all posts

Sunday, October 16, 2011

Halo ATLAS app + Windows Phone 7 + XBox 360 + Real time connection = About time... :)

WM Power User - Hooray! WP7 Halo Waypoint ATLAS app will offer real-time maps for Xbox 360 players

"It has been a long time coming, but it seems we will soon see some actual Windows Phone 7/ Xbox console integration.

The new Halo Waypoint app will offer many new features, including sending challenges to other Halo players.

The most interesting feature however is the ability to provide a secondary, top-down display of Halo maps in real time, featuring the location of your team and also the location of important objects in the game.

The feature will work with any Halo: Anniversary or Halo: Reach map but not custom maps.

“We tried to imagine what a Spartan in the field might actually have if they had an assisted system from the future,” explained CJ Saretto, lead producer for Halo Waypoint. They posited that future soldiers would have satellite imagery as well as floor plans for facilities, all annotated with notable information such as where weapon drops and vehicles could be found, what weapons players’ allies are wielding, the match’s score, and so on.

The maps themselves can either be viewed as satellite imagery or “what might think of as map view from Google Maps.”




This is a capability I've been dreaming of since I first heard about the changes in Microsoft's Phone OS direction that became Windows Phone 7. What I wonder is why it took so long? (Also I wonder when the API/SDK will be made available for indie dev's to add this in our app's... ;)

Wednesday, August 04, 2010

[Fun] Halo 2600 (and other Halo stuff)

Sarah In Tampa - Get Halo Desktop Customization Tools

“With Halo:Reach’s launch only weeks away (it arrives Sept. 14th), when I came across the How-To Geek’s latest regarding a complete desktop customization guide for Halo fans, I thought it was worth sharing.

In the meantime, while you wait for Halo:Reach, check out Halo 2600. It’s an free online version of the game, designed as if it was for the Atari 2600. Awesome!”

Halo 2600


Come on… you know you think that’s awesome! :P

Thursday, August 28, 2008

A title you have to respect - “Blowing Sh1t Up the Bungie Way”

Microsoft Downloads - Blowing Sh1t Up the Bungie Way


File Name: Blowing sh1t Up the Bungie
Version: 1.0
Date Published: 8/27/2008
Language: English
Download Size: 39.3 MB

This session examines the tools, techniques, and challenges of producing special effects for Bungie’s Halo 3 from an artist’s perspective. The Halo engine’s custom particle system was rebuilt from the ground up to take full advantage of the Xbox 360 hardware. We take a look at the editing tools that are at the heart of that system. Beyond particles, we look at other graphical elements that are orchestrated to create some of the more complex effect events in the game.


This title made me laugh seeing it on MS Downloads…

Monday, October 01, 2007

Halo 3 How To's from Bungie - Halo 3 How-To

Forge, Saved Film, AV Calibration, Networking, Matchmaking, Campaign Scoring and more How To's on Bungie.Net.

I want to remember to show these to my Halo 3 Trainer (i.e. my son ;)

What I'd like to see is "How To not have your butt handed to you by your teen age son", "How To play if you're an early Gen X'er and not suck at it", etc...  :|

(via .net DEvHammer - Halo 3 How-to on Bungie.NET)

Halo 3 - Is he or isn't he?

My son and I are having an argument as to the fate of Master Chief... Is he or isn't he? (I won't say more to avoid spoiling it if you haven't finished it yet).

I say he isn't (There's no way... The quote "If only it were so easy..." and that there's no evidence says to me he isn't.)

My son says he is.


What do you think?